* feat(telegram,discord): compact permission messages with expandable details
Replace verbose permission request messages with a compact format showing
only the tool name. Adds a "See more" button that expands inline to show
tool_name, description, and pretty-printed input_preview JSON. Yes/No
buttons replace Allow/Deny. Bump plugin versions to 0.0.4.
* revert: restore Allow/Deny button labels
Replace "Reply 'yes abcde' to allow" text instruction with native
inline buttons (Telegram InlineKeyboard, Discord ButtonBuilder).
One tap to approve/deny instead of typing a 5-char ID.
- Telegram: callback_query handler with allowFrom gate, edits message
to show outcome and remove buttons after decision
- Discord: interactionCreate handler with allowFrom gate, updates
interaction with outcome and clears components
- Text-reply path (PERMISSION_REPLY_RE) kept as fallback
- Bump both plugins to v0.0.3
🏠 Remote-Dev: homespace
Complete the plugin side of anthropics/claude-cli-internal#23061 (permission
prompts over channels).
Capability: both servers now declare
experimental["claude/channel/permission"]
which tells CC they can relay permission requests. This capability asserts the
server authenticates the replier — gate()/access.allowFrom filters
non-allowlisted senders before handleInbound runs.
Outbound (CC → user): setNotificationHandler for
notifications/claude/channel/permission_request
formats the tool name, description, and input preview into a human-readable
message and sends it to every allowlisted DM. Groups are excluded — the
security thread resolution was "single-user mode for official plugins."
Inbound (user → CC): PERMISSION_REPLY_RE intercept in handleInbound catches
"yes xxxxx" / "no xxxxx" replies, emits the structured
notifications/claude/channel/permission
event with {request_id, behavior}, reacts with checkmark/cross, and returns
without relaying the text to Claude as a chat message.
The regex is inlined from channelPermissions.ts (no cross-repo dep). IDs are
lowercased at the plugin boundary per the case-insensitive spec.
Version bumped 0.0.1 → 0.0.2 so the plugin reconciler picks up the change.
🏠 Remote-Dev: homespace
Same patterns as #812/#813 for the discord channel:
- process-level unhandledRejection/uncaughtException handlers
- client.on('error') to log discord.js errors
- mcp.notification().catch() so inbound delivery failures surface
- stdin close / SIGTERM -> client.destroy() + exit (zombie fix)
- .unref() the approval-check interval
- client.login().catch() to log+exit on bad token instead of crashing
Discord is inherently more resilient than telegram (discord.js
auto-reconnects, no 409 equivalent), but these gaps were still there.
Message edits don't trigger push notifications on the user's device.
Update system instructions and edit_message tool description to steer
the assistant toward edit-for-progress + new-reply-on-completion.
Fixes#786
Hardcoded ~/.claude/channels/<name>/ meant only one bot per machine.
Respect TELEGRAM_STATE_DIR / DISCORD_STATE_DIR so users can run
multiple bots with separate tokens and allowlists.
Also fixed README path ('in your project' -> '~/...') to match the code.
Fixes#792
The bot token is a credential. Tighten perms on load so hand-written
or pre-existing .env files get locked down, and update the configure
skill to chmod after writing. No-op on Windows.
Remove the three chat bridge plugins from external_plugins/ and their
corresponding entries in marketplace.json.
Co-authored-by: Claude <noreply@anthropic.com>
Discord messaging bridge for Claude Code. Runs a local MCP server that
connects to Discord's Gateway via a user-created bot token.
Built-in access control: inbound messages are gated by an allowlist
(default: pairing mode), outbound sends are scoped to the same allowlist.
Guild channels require opt-in and @mention. The /discord:access skill
manages pairing, allowlists, and policy.
Ships full source — server.ts runs locally via bun, started by the
.mcp.json command.